Michael Foucault : politics within the games of truth

Part of : Philosophical inquiry ; Vol.XXVII, No.3-4, 2005, pages 72-98

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72-98
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In both Foucault’s and Derrida's work the strong element in the search for a new economy is the avoidance of the mechanical reproduction of ideas and techniques that render decisions in politics a matter of the unfolding of predictable ready-made solutions and ideas. The search for a new economy presupposes the production and not the reproduction of things. In this essay I will argue that in Foucault we can find an account of aporia that avoids the problems we face in Derrida’s account. I will argue that in Foucault change and decision are connected with criticism, in the mode of games of truth and problématisations that render certain lines of thought impossible. Thus the need and the urgency for change arise because of the unmasking of the contingent nature of things. Then decisions are taken that are characterised by a minimum 'decisional distance.’ What makes these decisions urgent and sustains their permanence is the force of criticism that unites the subject of knowledge and the subject of action and which enables individuals to fit themselves in these decisions.
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Foucault, Derrida, Arendt, games of truth, problématisation, aporia, paralysis, eventualisation, transformation, thinking
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